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Wasteland 2 : ウィキペディア英語版
Wasteland 2

| writer =
| composer = Mark Morgan
| engine = Unity〔(【引用サイトリンク】url=http://wasteland.inxile-entertainment.com/blog/2012/05/16/inxile-chooses-unity-for-wasteland-2/ )
| platforms = Microsoft Windows, OS X, Linux, PlayStation 4, Xbox One
| released = Microsoft Windows, OS X, Linux''Director's Cut''
Microsoft Windows, OS X, Linux PlayStation 4, Xbox One
| genre = Role-playing
| modes = Single-player
}}
''Wasteland 2'' is a post-apocalyptic role-playing video game developed by inXile Entertainment and published by Deep Silver for Microsoft Windows, OS X, Linux, PlayStation 4, and Xbox One. It is the first official sequel to the 1988 video game ''Wasteland'' (though 1990's ''Fountain of Dreams'', the cancelled ''Meantime'', and the original ''Fallout'' from 1997 were considered spiritual successors). The game was successfully crowd funded through Kickstarter, part of a trend of high-profile developers launching projects on the site. After the postponement of the original release date from October 2013, it was released on September 19, 2014. An enhanced version of the game, named ''Wasteland 2: Director's Cut'', was released on October 13, 2015.
== Gameplay ==

''Wasteland 2'' features a semi-overhead view with a rotatable camera. It is a turn-based and party-based role-playing game with tactical combat. The player's party has room for seven characters,〔(【引用サイトリンク】url=http://www.gamebanshee.com/interviews/107335-wasteland-2-interview.html )〕 including the four player-designed characters and up to three non-player characters (NPCs).〔(【引用サイトリンク】author=Brian Fargo )〕 The player characters can be highly customizable and the player's choice of statistics, skills, and appearance will give them an individualized personality. The non-player characters in the party each have their own personality, motivations, opinions, and agendas.〔(【引用サイトリンク】author=inXile Entertainment )

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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